Intergalactic

War Medic

The front line is losing soldiers and you are the only medic. Drag the wounded out of the tunnels, patch them up, cook them a hot meal and march them back into battle. Lose one and the line breaks.

FreeNo downloadDesktop and phone7-round campaigns
Round 4 · Red Dust Mesa The clinic and battlefield: a medic hauls an Enforcer on a stretcher while a patient recovers in bed and a downed droid waits by the tunnels. Shielded Enforcers and horned Demon Knights trade fire in the background.
A shift on the ward

Rescue. Treat. Feed. Rearm.

Every casualty runs on two clocks: one while they wait in the dirt, a fresh one once they are in your care.

01

Rescue

Soldiers fall in the battle behind you, then crawl out of one of three tunnels. Grab a stretcher and haul them in before their timer runs dry. Ward full? Set the stretcher down and come back.

02

Treat

Lay them on a bed frame. A bubble shows what they need next, and a yellow arrow points the way through round 1, then comes back for the rest of any round that brings a new job. Nanogel comes straight from the med cabinet.

03

Feed

Pick Starberries off the bushes outside. From round 2, cook Protein Packs into Hot Stew in the Plasma Oven; later, brew Glow Broth from Glowshrooms. Pull food out before it burns.

04

Rearm & return

Soldiers come in with their blasters shot up. Take the damaged blaster off their bed, fix it at the Armoury Bench and hand it back so they can march back into the tunnels. Change the dirty sheets before the next arrival.

From round 3

The droids go down too.

The first one goes down in round 3. Stretcher it back to a bed like anyone else and get your hands dirty with scrap from the battlefield.

1
2
3
4
5
6
7
Droid roundsEach round brings more casualties and less time
Stretcher & bedSame stretcher, same beds, heavier patient. Haul the droid in from the tunnels.
Hull PlatingSalvaged from the wrecked walker outside.
Circuit BoardPried out of a crashed probe.
RechargeOnce the parts are in, it reboots in bed on its own.
Choose your side

Four armies. Pick who you patch up.

Before each campaign, choose the army you serve and the army you face. Every army brings its own troops, weapons and war machines into the battle behind your clinic.

Infiltrators squad with their Phase Strider behind themInfiltrators

InfiltratorsHooded cyborg sorcerers

Ranged
Hurled orbs of purple energy, cast two-handed
Duels
Twin energy daggers
Phase Strider
Phase StriderFour-legged walker with a beam eye
Infiltrators Arcane Pylon turret
Arcane PylonFloating orb that hurls energy
Infiltrators Wraith gunship
WraithManta craft with a rune ring
Enforcers squad with their Bulwark behind themEnforcers

EnforcersHeavy blue armour and energy shields

Ranged
Arm cannons and bazookas
Duels
Broad energy sword, orange shield in the off hand
Bulwark
BulwarkHover-tank with twin rail cannons
Enforcers Sentinel turret
SentinelTwin rails behind an energy shield
Enforcers Aegis gunship
AegisTwin-fan dropship
Blaze Vanguard squad with their Inferno Strider behind themBlaze Vanguard

Blaze VanguardBandana-masked ninjas in orange and black

Ranged
Spinning energy shuriken
Duels
One-handed light katana with a burning edge
Inferno Strider
Inferno StriderTwo-legged mech with rocket pods
Blaze Vanguard Shuriken Launcher turret
Shuriken LauncherSpinning-star tripod
Blaze Vanguard Kite gunship
KiteBlack delta-wing glider
Demon Knights squad with their Hellbore Crawler behind themDemon Knights

Demon KnightsHorned crimson war-knights

Ranged
Laser pistols, light crossbows, bazookas
Duels
Double-ended saber staff
Hellbore Crawler
Hellbore CrawlerSpiked tracked tank with a skull ram
Demon Knights Skull Brazier turret
Skull BrazierHorned tower that spits hellfire
Demon Knights Hellwing gunship
HellwingBat-winged gunship
Field report

Easy to start. Hard to put down.

Short, loud rounds with a calm prep phase in between to spend your credits and rebuild the clinic your way.

Campaign

Seven rounds

From three casualties to twelve, with new jobs unlocking as you go. Rescue everyone and earn up to three stars a round.

Rounds7
Prep phase

Build your clinic

New offers land on the delivery pads each round: bed frames, ovens, armoury benches, prep tables. Hold to pick up furniture and rearrange.

Placeable items7
Upgrades

Gear that matters

Sprint Boots, a Grav-Stretcher, a Smart Oven that never burns, Comfy Mattresses, Berry Fertiliser and Tunnel Beacons.

Upgrades6
Under fire

A war in the background

Lightsaber duels in no-man's land, plus a war machine, turret and gunship unique to every army. Bolts scream past your head. They never quite hit.

Direct hits on you0
Armies

Pick your side

Patch up Infiltrators, Enforcers, Blaze Vanguard or Demon Knights, and choose who they're fighting. Plus five clinic themes and five warzones.

Armies4
Medals

23 achievements

From First Responder to the Golden Scalpel for a perfect campaign. Progress saves in your browser.

DifficultiesRecruit · Veteran
Kit up

Dress for the front.

Build your medic before every campaign. Combat helmet and a medic coat, or a top hat and a neon hoodie. Nobody is going to stop you.

10hats
10tops and coats
10trousers
8skin tones
Medic in a ranger hat and bomber jacket
Medic in a halo visor and neon hoodie
Medic in a pilot helmet and flight suit
Medic in a gala top hat and royal tunic
Medic in a chef toque and frost parka
Medic in a crested helm and plate armour
Horned Demon Knights surround the medic after storming out of the tunnels.

Lose one. Lose everything.

If a single soldier or droid dies in your care, the line is outnumbered and enemy troops storm through the tunnels to capture you. No second chances.

Controls

One button does the medicine.

Everything runs on a single action button. Tap to pick up, put down and treat. Hold to salvage scrap or move furniture.

Keyboard

W A S D
Move (arrow keys work too)
E / Space
Interact. Hold to salvage or move furniture
Enter
Start the next round
Esc
Pause

Phone and tablet

Drag
Anywhere on the left half of the screen to move
ACT
Tap to interact, hold to salvage or move furniture
Start
Begin the round from the prep phase
II
Pause
Report for duty

They're waiting at the tunnels.

Free, in your browser, on desktop or phone. Sound on.

Start your first shift